Internship: Game Engine Engineer

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Date: Dec 12, 2024

Location: Kortrijk, BE

Company: Barco

Barco

Barco designs technology that makes everyday life a little better. Seeing beyond the image, we develop sight, sound, and sharing solutions to help you work together, share insights, and wow audiences. Our focus is on three core markets: Enterprise (from meeting and control rooms to corporate spaces), Healthcare (from the radiology department to the operating room), and Entertainment (from movie theaters to live events and attractions). Our solutions make a visible impact, allowing people to enjoy compelling entertainment experiences; to foster knowledge sharing and smart decision-making in organizations and to help hospitals provide their patients with the best possible healthcare. Headquartered in Kortrijk (Belgium), Barco has a global team of 3,000+ employees, whose passion for technology is captured in +500 granted patents.

Within all core markets Barco sells displays and screens. In certain environments a high number of screens is present e.g. Control Rooms or Operating rooms. Barco has heavily invested in networking solutions delivering content to those screens.

Recent evolutions in the world of Virtual / Augmented Reality headsets enable to go beyond a traditional virtual reality context. The headsets can overlay virtual content onto the real world: applications can be freely positioned in the real space around the user wearing the headset. They have created the possibility to create an infinite number of virtual screens around the user wearing the headset.

The concept of “unlimited” virtual canvasses is a new concept and can, when applied properly, be a real game changer in the market: it could potentially eliminate the need for physical screens.

The Barco networking solutions mentioned above are the ideal facilitator to bring virtual content into the HMD’s (Head Mounted Devices), as they convert a native video signal (HDMI / DP / SDI / …) into a network stream, ready to be consumed by an HMD.

 

Function

 

We are looking for a creative student who will research interactions/manipulations with video streams and 3D models in a immersive 3D environment.

This will be achieved by utilizing the expertise Barco already has with streaming in combination with game engines.

You will join a small team in Barco Labs with a startup mentality mindset. Together with the other developers that are experienced in all kinds of different areas, you will build out your skillset.

 

Key responsibilities

 

  • You will create interactive applications using Game Engines.
  • You will research how media can be implemented in a game environment
  • You will research runtime operations (loading assets real-time)

 

Qualifications

 

  • You have a thorough knowledge of Game Engines (Unreal, Unity, Godot)
  • You have coding skills (C++, C#)
  • You are up to date with new evolutions in 3D hardware/software
  • You like to brainstorm about certain hardware and software combos

Furthermore, you should be a student in a technical discipline, eligible to work at our HQ in Kortrijk, Belgium.

 

 

Apply now »